๐Ÿ” CVE Alert

CVE-2026-111152

MEDIUM 5.5

Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader

CVSS Score
5.5
EPSS Score
0.0%
EPSS Percentile
0th

Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.

CWE CWE-125
Vendor libgme
Product game-music-emu
Published Oct 15, 2026
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CVSS v3 Breakdown

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
Attack Vector
Local
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
None
Integrity
None
Availability
High

Affected Versions

libgme / game-music-emu
0 โ‰ค 0.6.5

References

NVD โ†— CVE.org โ†— EPSS Data โ†—
hackmd.io: https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read github.com: https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Ay_Emu.cpp#L53-L80 github.com: https://github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13 github.com: https://github.com/libgme/game-music-emu vulncheck.com: https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bounds-read-via-ay-loader

Credits

HaiND from the Post and Telecommunication Institute of Technology